ISO/TC 350
Creative digital design
Conception numérique créative
<p>Standardization of protocols, including requirements and guidance, for processes, organization,operations and capacity building activities, related to human-based creative design of digital elements to be used, in the field of video games, digital art, digital fashion design, cinema effects. By being technology-neutral, this doesn’t include specifications related to IT-technology aspects.</p>
<p>Excluded:</p>
Standardization of purely technical matters related to IT-technology aspects, that are not directly
identified as human creative design activities.</p>
<p>NOTE:
Standardization in these fields aims to enhance creativity, interoperability and sustainability
across digital content creation sectors, which will promote innovation, inclusiveness and cultural
diversity, and very importantly, by keeping technology neutral.</p>
"<p>Standardization of protocols, including requirements and guidance, for processes, organization,operations and capacity building activities, related to human-based creative design of digital elements to be used, in the field of e-games, digital art, digital fashion design, cinema effects. By being technology-neutral, this doesn’t include specifications related to IT-technology aspects.</p>
<p>Excluded:</p>
<p><ul>
<li>ISO/IEC JTC 1 Information technology</li>
<li>ISO/TC 68/SC 8 (Reference data for financial services)</li>
<li>ISO/TC 83 (Sports and other recreational facilities and equipment)</li>
<li>ISO/TC 145/SC3 (Graphical symbols for use on equipment)</li>
<li>ISO/TC 171 (Document management applications)</li>
<li>ISO/TC 307 (Blockchain and distributed ledger technologies)</li>
<li>IEC/TC 100 (Audio, video and multimedia systems and equipment)</li></p></ul>"
ISO/TC 83
ISO/TC 232
ISO/IEC JTC 1/SC 42
ISO/TC 349
ISO/TC 312
ISO/TC 154
ISO/TC 36
ISO/TC 133